Developer Blog

SVTi produce and develop all digital services, platforms and web functions that SVT has. We are approximately 120 coworkers, spread out in multiple teams, and together we give this site life.

The Way of the Mob

Published 20 March 2017

At SVTi we always think about how we can work better together and exploring new ways of doing so. This time we felt it was time to do a serious attempt with Mob Programming so we invited the evangelist Woody Zuill for a training workshop where he neatly and pedagogically led us through the process […]

What type of energy source is used to run SVT Play?

Published 23 February 2017

I get slightly stressed just by coming home to see that one of the lights has been on all day, with nobody home. At the same time I hardly think about the fact that the computer is still on stand by mode day after day. Electricity is produced all the time, and is always available […]

What UX is about – Delighting the user at SVT

Published 10 February 2017

The UX team at SVTi has discussed the changing role as a User Experience Designer recently. In a world where the users’ behaviour, devices and expectations change in a never so rapid pace. Working with UX in a public service organization means that we have to deal with high expectations. Not just from our users, […]

Thoughts on React Native

Published 26 January 2017

At SVTi we always start off a new semester with something we call a SVTi-sprint. It’s simply a two week period when, instead of working in our regular teams with our everyday work and products, we form temporary teams working with different things that we ourselves have pitched beforehand. This is how it come that […]

Monitoring distributed backends at SVTi, a technical overview

Published 25 January 2017

At SVTi we are strong believers of the microservice trend where each team builds and maintains fine-grained reusable services. Our journey started a few years ago when the decision to split our monolithic architecture to a distributed one was taken. One of the great challenges that engineering organizations typically face when it comes to distributed systems […]

Om användarna fick bestämma

Published 5 October 2016

Färsk statistik från supportforumet för SVT Play (svtplay.se/hjalp)I våras inledde SVT en satsning på bättre användarservice om SVT Play. Sedan dess lyssnar och svarar vi såväl kvällar som helger. Användarnas feedback förmedlas snabbt till teamen som har ökat takten på buggfixar. Men det är fortfarande ett önskemål som sticker ut och ständigt återkommer. Själva idén med […]

Fortsätt titta på SVT Play

Published 26 September 2016

Det har blivit enklare att titta vidare på program på svtplay.se och i SVT Plays mobilappar! Så funkar listan Nu finns en Fortsätt titta-lista på startsidan som visar de avsnitt eller program du påbörjat men inte tittat klart på. Avsnittet du tittade på senast kommer att ligga längst till vänster i listan. Avsnitten försvinner från listan om du sett […]

Var med och testa de nya mobilapparna för SVT Play

Published 22 September 2016

SVT Play finns nu i en helt ny beta-version för Android och iPhone. Vill du vara med och testa det allra senaste? Gå med i vår betagrupp här: http://bit.ly/2cJZV1r De nya mobilapparna är byggda från grunden för iOS och Android. Bakom kulisserna har vi byggt ett helt nytt sätt att i ett svep leverera all […]

Maxa tjänsten utan svinn – Lean UX i praktiken

Published 18 August 2016

»En backlog är bara en lista över otestade hypoteser. Det enda acceptanskriteriet är business outcome«. Jeff Gothelfs ord låter så fina och kloka. Men hur blir det i praktiken? Jag jobbar som konsult på SVT med tjänsterna Svt.se och Svtplay.se. Det är välbesökta webbplatser med tydliga och mätbara mål. Kulturen på SVTi (som utvecklar SVT:s […]

One year with Unity

Published 9 June 2016

In the Bolibompa team, about one year ago, we started an evaluation of the Unity game engine & development tool in order to verify if it could be an alternative for building native apps for Bolibompa. This is a recap of our experiences so far.But first a short background: We are building a Bolibompa world, […]